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・ Matthé Pronk
・ Matthías Bjarnason
・ Matthías Hallgrímsson
・ Matthías Jochumsson
・ Matthías Kristjánsson
・ Matthías Vilhjálmsson
・ Matthías Villanueva
・ Matthías Árni Mathiesen
・ Matti
・ Matti (given name)
・ Matti Aarnio
・ Matti Ahde
・ Matti Airola
・ Matti Alahuhta
・ Matthias Wolverley Attwood
Matthias Worch
・ Matthias Wörndle
・ Matthias Yao
・ Matthias Ziegler
・ Matthias Zimmerling
・ Matthias Zimmermann
・ Matthias Zimmermann (artist)
・ Matthias Zimmermann (footballer, born 1970)
・ Matthias Zimmermann (footballer, born 1992)
・ Matthias Zollner
・ Matthias Zschokke
・ Matthias Zurbriggen
・ Matthias Zündt
・ Matthias, Holy Roman Emperor
・ Matthias-Grünewald-Gymnasium (Würzburg)


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Matthias Worch : ウィキペディア英語版
Matthias Worch
Matthias Worch (born 1976) is a German video game designer and computer graphics artist. He started out creating custom Doom and Quake levels. Matthias entered the computer game industry in 1998 when he moved to Dallas, TX to work on Ritual Entertainment's 3D First Person Shooter SiN. He has since contributed to several significant 3D games in recent history. Matthias has spoken at the Game Developers Conference and the IGDA.
==List of games==

* ''SiN'' – PC game (1998)
* ''Unreal Mission Pack - Return to NaPali'' – Windows, Mac OS (1999)
* ''The Wheel of Time'' – Windows (1999)
* ''Unreal 2'' – Windows (2003)
* ''Star Wars Rogue Squadron III: Rebel Strike'' – Nintendo GameCube (2003)
* ''Lair'' – PlayStation 3 (2007)
* ''Dead Space 2'' – Windows, Xbox 360, PlayStation 3 (2011)
* ''Star Wars 1313'' - (On Hold) (2013)

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Matthias Worch」の詳細全文を読む



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